SAS Soldier

Character design of a SAS soldier and weapons, for an unnamed third person shooter game for desktop.

  • Role: 3D modeller
  • Responsibilities: Design character, 3D modelling (including sculpting, retopo, etc), texturing, rigging, integration into UE4 (including basic character controller), etc
  • Tech: Unreal Engine 4, Blender, Substance Painter
  • Employer: Break Left Studios
  • Date: 2017