I am a highly reliable professional with over 30 years of software/game development experience, 20 of which in a professional capacity.
Besides programming, my main skill, I can also draw (by hand and digitally), and do high quality 3D modeling (including texturing, rigging, animating, baking/rendering, etc).
All code is extremely clean, object-oriented, amply commented (in English), and developed with performance, security and maintainability in mind.
I’m used to work in teams, including taking up leading/training roles, either locally or remote.
I usually follow an Agile approach to every project, tracking every task through JIRA, VSTS, ZenHub, etc, and all code is versioned through Git (using the Git-Flow strategy), although I do have experience with other code versioning systems too.