Domi Online

A hardcore MMORPG built for players who crave meaningful progression. No shortcuts, no pay-to-win — just skill, dedication, and a world that rewards those who earn it. Every level gained, every item crafted, every battle won matters.

  • Role: Lead Networking Engineer
  • Responsibilities:
    • Implemented the massively multiplayer capabilities of the Domi Online MMORPG both in the server and the client; stress-tested the system to support up to 800 concurrent players in the same server, with a theoretical limit in the thousands
    • Developed the AWS backend based on serverless technology
    • Integrated blockchain wallets and NFTs with the game client, and contributed to the staking platform by collaborating with an external developer (I handled the backend integration and resource procurement/maintenance)
    • Implemented the frontend and backend components for the website’s store page and checkout system (with NextJS), and integrated with the web design team guidelines
    • Developed a full payment system supporting Metamask and external payment processing platforms such as Stripe, Coinbase, Steam, etc., with backend order fulfillment and verification systems
    • Extended the CMS to manage news, products and email mailing lists
    • Designed and implemented optimization features and editor tools
    • Managed DevOps, including developing custom tools (CICD, telemetry, cloud configuration)
    • Researched and implemented several security and anti-cheat systems for the backend, game servers and clients
    • Provided mentoring and coaching to other team members
    • Managed/reviewed job postings, then interviewed and trained multiple candidates to establish our team
  • Tech: Unity 3D, AWS, blockchain, NextJS, NodeJS
  • Platforms: Windows (Steam and standalone)
  • Genre: MMO RPG
  • Employer: Domi Game Studio
  • Date: Mar 2022 – Oct 2026
  • Website: https://domionline.io